Elsewhere 01
April 2026
3D, Architecture
Blender
Elsewhere 01 is a personal project realized at the end of my internship on Blender in one day with Younoseres, my internship supervisor. This scene composed of abstract, geometric and refined forms is inspired by several architectural references such as works by Ricardo Bofill and M.C. Escher, but also by the video game Monument Valley, where structures do not necessarily make sense. The goal was to use everything I learned during my observation internship, as well as to explore a universe that inspires me: I was free to do what I wanted. So I made a commitment not to use any texture to keep the architecture clean, as well as using only a background of a cloudy sky without anything around to keep a mystery and an abstract look.